Showing 1 - 2 of 2 annotations tagged with the keyword "Psychology"

Beloved

Morrison, Toni

Last Updated: Aug-15-2020
Annotated by:
Brinker, Dustin

Primary Category: Literature / Fiction

Genre: Novel

Summary:

Set in the 19th century United States, Beloved follows a formerly enslaved woman named Sethe and the lives of those closest to her. Sethe lives in a house known only as 124 outside of Cincinnati, Ohio. Not only is the house inhabited by Sethe and her eighteen-year-old daughter Denver, but it is also haunted by a poltergeist. 124 had been a gathering place for the area’s black community, led by the middle-aged Baby Suggs, another formerly enslaved woman. Prior to their move to Ohio, she and Sethe were held captive on the same Kentucky plantation called Sweet Home. Sethe was purchased for this plantation after Baby Suggs had been bought out by her son Halle who outsourced his labor in order to do so. Halle and Sethe were allowed to marry by the owners of the plantation, resulting in the birth of three children—two boys and a girl. In comparison to most other plantations, Sweet Home provided liberties rarely afforded to enslaved people, including choice of marriage, use of guns, lack of physical and humiliating punishment, input into work practices, and the aforementioned buy-out of Baby Suggs.

Conditions change once Sweet Home’s owner dies of a stroke and his widow brings in her brother-in-law and his young nephews to help run Sweet Home; the small liberties granted to the enslaved people are revoked by the new leadership, and cruelties ensue. The enslaved people, including Halle and a man named Paul D, plot to escape north; however, Sethe and her children are the only ones who succeed in doing so, only after she is violated by the nephews and brutally whipped by the brother-in-law for informing him of the assault. These events and Sethe’s flight are complicated by her near-full-term pregnancy. Approaching death from exhaustion and exposure, she is saved by a white girl who helps Sethe give birth. Her daughter is named Denver after the contextually benevolent white girl.

Carrying her newborn, Sethe arrives at 124, greeted by her other three children, into the care of Baby Suggs. The bittersweet happiness of her arrival without Halle is marred one month later by the arrival of a team intending to reclaim Sethe and her kids for Sweet Home. Rather than allow herself and her children to be forced back into slavery, Sethe intends to commit infanticide and suicide, succeeding in the murder of her older daughter. This action effectively prevents them from being taken, and Sethe is exonerated of her charges. Despite this, her act of desperation crushes her family, eventually leading to Baby Suggs’ death and to the flight of her sons from the household. Eighteen years later, Paul D arrives at 124. He begins a relationship with Sethe and manages to evict the poltergeist.

Soon thereafter, a strange woman arrives by the name of Beloved, the word Sethe had engraved on her child’s tombstone. Sethe is initially unaware of the stranger’s origins, and Paul D is effectively forced out by the new arrival. Once Beloved’s identity as the deceased child is understood, she, Sethe, and Denver become wrapped up in each other, blurring the lines of their identity. Sethe loses her job, but Denver manages to extricate herself to find work. Hearing of the family’s plight at the hands of the “unholy” Beloved, thirty black women of the area band together to purge 124 of her presence. Beloved leaves without a trace. Paul D eventually returns to 124, and memories of Beloved slowly fade into oblivion.

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Brave Story

Miyabe, Miyuki

Last Updated: Jul-20-2020
Annotated by:
Brinker, Dustin

Primary Category: Literature / Fiction

Genre: Novel

Summary:

Wataru Mitani is an average fifth-grade student in east Tokyo. Rumors of ghosts in a deserted, semi-built edifice lead this young boy and his friend Katchan to investigate it on their own. The next school day, they learn of a new transfer student named Mitsuru, a mysterious, handsome young boy whose standoffishness and manner of speaking make others think he’s far older than a middle-schooler. He becomes a centerpiece of the ghost rumors when he seems to accidentally take a picture of one while on an art class outing near the building. Meanwhile, Wataru starts hearing a mysterious voice at his home. He convinces himself that it’s a fairy à la his favorite video game, pushing him to follow Mitsuru’s lead and take pictures around his room in the hopes of catching a glimpse of the voice’s owner.  

Trouble begins for Wataru during a visit from his paternal Uncle Lou when the two decide to investigate the abandoned building. After his uncle steps away to take a call, Wataru sees a golden door appear within the building, out from which steps Mitsuru. Both boys are shocked. Mitsuru immediately returns through the door, and Wataru attempts to follow him. Through the door, Wataru finds himself falling a great distance. He lands in a desert and shortly thereafter becomes surrounded by strange wolves with large, corkscrew mouths. He is saved by a wandering humanoid bird who reveals that he is known as a karulahkin and that the world they are in is known as Vision.  

Our protagonist then awakens in the home of the building’s owner with his Uncle Lou at hand. When Lou attempts to take Wataru back to his hotel for the night, the boy forces out the truth: his father had called when they were in the building to inform Lou that he has decided to leave the household, divorce Wataru’s mother, and start a new life with an old lover. The entire family is devastated. Soon thereafter, Mitsuru goes missing, and Wataru overhears his mother gossiping about the murder-suicide of Mitsuru’s family by his father. That night, Wataru is awoken by the appearance of Mitsuru, dressed as a sorcerer, who explains that he has been chosen as a Traveler to journey through Vision in the hopes of meeting the Goddess of Destiny and changing his fate. He gives Wataru a pendant that should allow him to do the same once he travels through the gate in the abandoned building. Mitsuru then disappears, leaving Wataru to begin his adventure to Vision.

Once back in Vision, Wataru again meets the wizard, and he explains that Wataru must collect five gemstones and place them in hilt of this sword to gain access to the Tower of Destiny and meet the Goddess. On the way to the nearest town, he meets the lizardman Kee Keema who transports Wataru to the city, explaining the political situation of Vision along the way. The world is divided between those who believe in the Goddess and those who believe in the Old God, a deity purported to surpass the Goddess in every way. Followers of the latter are mainly ankha, what is known in the real world as  human, and they espouse great intolerance to the world’s humanoid, animal inhabitants, known as beastkin. Kee Keema agrees to accompany Wataru on his journey. Over the course of the next few days, Wataru’s main party and alliances are established: Kee Keema and another beastkin named Meena will accompany him across Vision. As they get into various mishaps, the group encounters Mitsuru, now a powerful sorcerer with no concern for the death and destruction his magic causes. The boys come to learn that Vision is a reflection of their own imagination and understanding of life. It is further revealed that the appearance of two Travelers is an omen of a thousand-year sacrifice demanded by the Goddess: two people, one a citizen of Vision and the other a Traveler, are chosen to give their lives and act as the Barrier of Light to protect Vision and the real world.

A competition arises between the two boys from Japan, each thinking that the sacrifice will be the one who completes the journey last. Wataru is always one step behind Mitsuru in his collection of the gemstones, culminating in a final clash where Mitsuru destroys the entirety of an imperial capital, virtually eradicates all citizens, and unleashes a demon horde that had only been kept at bay by the final gemstone. Escaping the carnage, Wataru manages to gather four gemstones and is transported to the Tower of Destiny, the final trial from which only Wataru emerges alive. At the apex of the tower, he finally meets the Goddess. His wish is spent, not on himself, but on the salvation of Vision from the demon hordes. Returning to the real world, Wataru uses his knowledge and growth from Vision to handle the fallout of his home situation, supporting his mother as they transition into their new lives.  


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